

Some of these issues are from invalid characters (Decompiler-Generated fields) within scripts, which can easily be resolved by renaming them to a friendlier format, however, I sat here for a good hour resolving these errors, when I completed the last shown error, i hit play, and it generated another few hundred errors. I imported all the original scenes, and how they were set up (including all the attached scripts required) though I am receiving anywhere from 200-999+ errors in the console before I even run. Using an array of programs, I managed to extract all the games assets and the scripts, though I am trying to re-construct it in unity to debug. I have decompiled an APK built with Unity successfully (Somewhat).
There is no way to go in the other direction. The source code is converted into compiled bytecode, and only that bytecode is shipped with the game. Ensure that Script Content Level is set to Level 2 in Asset Rippers. Note: I am only doing this for educational purposes with no intent to redistribute JoeStrout Joined: Posts: 9,838 You can't. Converting Game files Change the C version to C 9 in Asset Rippers settings.
